AI Insights · Timothy · June 2024
Top 5 Boxing Games on Android in Brazil - Q2 2024
Explore the performance of the top 5 boxing games on Android in Brazil during Q2 2024, with insights on downloads, revenue, and active users.
During the second quarter of 2024, the boxing game genre witnessed varied performance trends on the Android platform in Brazil. Here's a detailed look at the top 5 boxing games based on their downloads, revenue, and weekly active users.
Boxing Star: Real Boxing Fight by ThumbAge Co., Ltd. saw a fluctuating trend in downloads, peaking at over 21K in the week of April 8 and then gradually declining to around 2.5K by the end of June. Revenue for the game was relatively stable, hovering between $127 and $356 throughout the quarter. Weekly active users also showed a significant drop from 58.3K in early April to approximately 11.9K by the end of June.
Real Boxing 2 from Vivid Games S.A. maintained consistent download numbers, with a notable spike to 25.1K in mid-May. Revenue remained steady, ranging from $134 to $325 during the quarter. The game’s weekly active users peaked at 38.4K in mid-May but generally remained around the 19K to 25K range.
EA SPORTS™ UFC® Mobile 2 by Electronic Arts showed strong download numbers, consistently staying above 24K and peaking at 30.4K in mid-April. Revenue was modest, fluctuating between $67 and $163. The game’s weekly active users remained robust, peaking at 42.2K in mid-June and maintaining an average above 35K throughout the quarter.
MMA Manager 2: Ultimate Fight by Prey Studios had relatively lower download numbers, peaking at around 1.3K in mid-April and gradually declining to 839 by the end of June. Revenue was also on the lower side, with a peak of $80 at the beginning of April and a low of $13 in mid-June. Weekly active users saw a slight decline from 3.8K in mid-April to 3.1K by the end of June.
Burrito Bison: Launcha Libre by Kongregate displayed a consistent performance in downloads, staying around the 1.5K to 2.2K range. Revenue fluctuated between $27 and $79, with a noticeable peak in mid-May. Weekly active users remained relatively stable, averaging around 9K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.